Cedega-4.4.3

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Released October 12, 2005.

Contents

Overview

TransGaming is pleased to announce the release of Cedega 4.4.3, giving TransGamers access to more Windows games in Linux, with greater ease. TransGamers can now download Cedega 4.4.3 via Point2Play or in RPM, Debian and TGZ formats from the downloads section of TransGaming's website: http://www.transgaming.com/

Cedega 4.4.3 is a bug fix release designed to enhance the game play experience of a number of games.

New Features

Cedega 4.4.3

  • Fix for the Steam issues caused by the October 11th UI update.

Cedega 4.4.2

  • Fix for disjointed animations in Guild Wars when pixel shaders are enabled.
  • Fix for the Guild Wars issues caused by the Sorrow's Furnace update. This was previously released as a hotfix.
  • Fix for the Diablo II: Battle.net issues caused by the 1.11b update. This was previously released as a hotfix.

Cedega 4.4.1

  • Fix for the Steam connection issues caused by the August 9th Steam update.
  • Voice-chat support for Counter-Strike: Source using DirectSoundCapture.
  • Keyboard fix to correct some misinterpreted keystrokes.

System Requirements

Operating System

Core requirements are:

  • Linux Kernel 2.2 or higher. Stock Kernels recommended over RedHat 7.x/8.x/9.x kernels. 2.6 kernels may have some scheduler issues.
  • XFree86 4.0 or higher (4.2 and above recommended)
  • glibc 2.2 or higher
  • Working hardware accelerated OpenGL video card

CPU Type and Speed

Recommended minimum hardware is

  • 500 MHz or faster Pentium or Athlon CPU
  • 64MB of memory; 128 MB or higher recommended
  • Several GB free hard disk space for games
  • Linux-supported 3D graphics card with 16MB of video RAM is required. nVidia GeForce-class GPU recommended. ATI Radeon 8500 or higher with working ATI FireGL drivers should work for many (though not all) games, but will not perform as well for the moment.

Please note: individual requirements may be higher for certain games.

2.6.9, 2.6.10 Kernels and Copy Protection

There is ptrace bug in the 2.6.9 and 2.6.10 kernels that may cause copy protection to fail. At this point there is no known work around, and TransGaming recommends avoiding the use of these kernels at this time. This bug appears to be resolved in the 2.6.11 kernel.

Prelink, Exec-Shield, and VA Layout

As of Cedega 4.3, there are no longer any compatability issues between prelink, exec-shield, the new VA layout and Cedega. These features can be left enabled and will work seamlessly with Cedega.

Exec (error = 21)

The version of mount that comes with some distributions now run with the noexec option unless otherwise specified. Running games from a partition mounted with noexec can cause an error = 21 message.

To fix this issue, edit the /etc/fstab and modify the partition line by removing the noexec option and adding the exec switch to the mount options.

For example:

change

/dev/hda1 / ext3 errors=remount-ro,no-exec,defaults 0 1

to

/dev/hda1 / ext3 errors=remount-ro,exec,defaults 0 1

If neither exec nor no-exec appears in the line it is recommended that you add exec to ensure that the partition can be used by Cedega.

To remount the partition run:

mount -o remount /

SuSE 9.3 and Multi-disc Installers

Cedega currently requires that the Linux operating system provide it with static mount points for predictable mounting and unmounting of cdrom and dvdrom drives. Out of the box, SuSE 9.3 is instead configured to provide the user with mount points based on the medium's label.

If you attempt to install a game which comes on multiple discs, and the discs have different labels, then Cedega will not look in the correct location for those subsequent discs. One solution may be to copy the discs to your hard drive, and attempt to install from there. The other is to configure SuSE 9.3 for static mount points.

In order to configure your SuSE 9.3 install for static mount points, please visit the SuSE website at: http://portal.suse.com/sdb/en/2005/05/dkukawka_hal_mountpoints.html

Graphics Cards

AGP Memory

It is important to ensure that your system is configured with enough AGP memory, and that Cedega is configured to use it appropriately. The amount of AGP memory available on your system is determined by the AGP Aperture Size setting in your system BIOS, as well as the amount of memory in your system. It is recommended that you set your AGP Aperture Size to at least 128MB. The amount of AGP memory that is used by Cedega is controlled by the AGPVertexRam option in the [x11drv] section of the config file (in Point2Play this option is called AGP Memory Available). A good rule of thumb is to set this value to approximately one-half of the total available AGP memory. It is important that this number be smaller than the total AGP memory because the system also uses AGP memory to transfer texture data. For example: if your AGP Aperture Size is 128MB you should configure Cedega to use 64MB of AGP memory for vertex data.

The previous default value of 16MB for AGPVertexRam, has been increased to 32MB as of Cedega 4.1. PLEASE NOTE THAT AFTER RUNNING CEDEGA 4.1 YOUR CONFIG FILE WILL BE MODIFIED AND THIS SETTING WILL ALSO APPLY TO OLDER VERSIONS OF CEDEGA. It is recommended that you check your BIOS settings and further increase this to value to 64MB or higher, depending on your system settings.

ATI FireGL drivers

TransGaming has seen some game-stopping instability with ATI cards using FireGL and/or DRI running Cedega. Games of note with issues are Grand Theft Auto III, Vice City, Need for Speed Underground and Sacrifice. Battlefield 1942 and Vietnam also have this issue, but there are known work-around listed in their sections below.

The games Hitman Contracts, Battlefield 1942 and Battlefield Vietnam exhibit graphical corruption caused by a known issue in ARB_vertex_program.

The game World of WarCraft and possibly others may have missing and/or flashing textures caused by a known issue in ARB_fragment_program. This problem should be fixed as of Cedega 4.3.1 for driver version 8.10.19; if you are using 8.12.10 and are experiencing this problem, you may wish to try using older video drivers, or disabling pixel shaders.

TransGaming is continuing to improve support and we welcome all reports and your votes in the polls.

Known Issues and Comments

Pthread Stack Size

If available, Cedega attempts to make use of pthreads (POSIX threads), instead of LinuxThreads. Some distros which use pthreads only support a maximum stack size of 2MB. This can cause problems with some games which require larger stack sizes. Common symptoms of such problems include (but are not limited to) a crash to desktop when starting a game or when loading or saving a level. If this happens, you can work around it by starting Cedega with pthreads disabled.

To disable pthreads when running from the commandline run with the -use-pthreads no option. If using Point2Play, you can disable pthreads on the per-game configuration as necessary, or for all games by adding the following line to the [transgaming] section of the .point2playrc file.

pthreads_forced=off

Games with known problems on 2MB stacks include (but are not limited to):

  • Medal of Honor: Allied Assault
  • Command & Conquer: Generals
  • DOOM 3
  • Battlefield Vietnam (multiplayer)
  • StarWars Jedi Knight II: Jedi Outcast

ATI cards and VBO

The graphical acceleration included in Cedega 4.0 and later is of an experimental nature. While it should work for most games, there are still a number of titles which seem to exhibit problems, both in terms of graphical corruption and performance. For these titles you can simply disable the VBO option.

HTML display of license agreements in on-line games

Cedega 4.2 (and later) when used with the Mozilla ActiveX control should now properly display of HTML content in some on-line games. Please ensure you have correctly installed and activated the Mozilla control in order to view this content.

However, in the event that any license agreements displayed by these games are not readable while running with Cedega, TransGaming Technologies Inc. will not be held liable for any failure or breach on your part of any 3rd party license agreement.

You are solely responsible for ensuring that you have read and will abide by any third party license agreements, regardless of the ability of the Cedega software to display such license agreements on a linux system.

American McGee's Alice

  • Some users may experience loud distorted sounds while playing Alice. Go into the in-game sound options and remove the check mark from Force 8 Bit sounds.

Anarchy Online

  • This game must be manually patched to 14.7.3 (as in windows) before running the auto patching utility.
  • The auto patching utility may stop working or crash. Simply close and restart the patcher to continue.
  • AGPVertexRam MUST be increased beyond the defaults or else the game will crash at the character selection screen.
  • Using anistropic filtering may cause an inability to start, or close, the game correctly.

Baldur's Gate 2

  • The Software Mirror BLT option under the 2D 16 bit Color Depth MUST be selected when running in 2D mode.
  • The three concentric boxes may not appear during the video test.
  • During the opening scene in the dungeon, occasionally the game will not advance after the sewer golem has talked. Simply restart.

Battlefield 1942

  • The game must be patched to at least version 1.3 in order to fix problems that will prevent it from starting the game engine properly.
  • The ClipSpaceFix option in the [d3dgl] section no longer needs to be disabled. This has been left off by default in the config file for backwards compatibility.
  • Use of 24-bit color is recommended if shadow effects are enabled.
  • The animated background of the main menu does not work.
  • Using Punkbuster enabled servers may cause problems. Please read the Punkbuster section for more information.
  • With AIC on 2.6 kernels the intro movies can suffer from stutter.
  • ATI users should add +restart 1 to their command line to skip the intro movies, thus avoiding an X error in the ATI FireGL drivers
  • ATI users should be sure to disable VBO for this title

Battlefield Vietnam

  • The game requires the availability of pixel shaders. If you do not have a card which supports ARB_fragment_program in OpenGL, you will have graphics problems if you set the Graphics Quality option higher than Low. A GeForce FX series card is recommended for this game.
  • The animated background of the main menu does not work.
  • Using Punkbuster enabled servers may cause problems. Please read the Punkbuster section for more information.
  • With AIC on 2.6 kernels the intro movies can suffer from stutter.
  • This title will crash on exit.
  • ATI users should add +restart 1 to their command line to skip the intro movies, thus avoiding an X error in the ATI FireGL drivers
  • ATI users should be sure to disable VBO for this title
  • ATI users may have performance issues with this title

Bink Movies

  • A number of titles use Bink to play their movies and cut scenes. In some cases, when AIC is enabled, movie display may be choppy due to Linux scheduler limitations. To work around this, turn Accelerated Interprocess Communication off or skip the movies. TransGaming expects to have a workaround for this in future releases.

Black & White

  • Playing in low texture mode will lead to crashing. You may not be able to get back to the configuration screen to return to normal detail.
  • Changed games settings may not save on exiting the game
  • After updating to the 1.1 patch the splash screen may still display as 1.0

Call of Duty

  • At the end of the Call of Duty installer it requires users to put CD 1 back in the drive. This may cause a hang or a crash. The game has installed however the registry entries will not have been added. If you wish to play multiplayer you will need to manually add the registry entries and update the game to the latest version. To add the registry entries add the following lines to your system.reg file in order to be able to upgrade your version:
[SOFTWARE\\Activision\\Call of Duty]
"InstallDrive"="D:"
"InstallPath"="C:\\Program Files\\Call Of Duty"
"Language"="1"
"Version"="1.1"
  • The game may hang upon quitting.

City of Heroes

  • To receive a proper cursor in City of Heroes you must have XFree 4.3 installed and run in win2k mode (default), and use 24-bit color. With versions of X prior to 4.3 a large black box will surround the cursor.
  • Pop up dialogue boxes in the installer appear behind the main window. It is recommended that you install in desktop mode.
  • The installer may crash at the end. It should not affect game play.
  • nVidia users may find that the patcher crashes when finished. Simply try to enter the game again.
  • If the patcher crashes continuously try renaming: CohUpdater.new to CohUpdater.exe
  • If the updater crashes on geom.pigg (typically accompanied with a message about ``Debug assertion failed! that references Allocate.cpp line 108), you need to increase your default TCP send window size. To do this issue the following commands at a terminal as root: cat /proc/sys/net/ipv4/tcp_wmem you should see three numbers. The middle number needs to be doubled (or otherwise increased) to at least 32768. To do this you can echo 4096 32768 131072 > /proc/sys/net/ipv4/tcp_wmem where the first and last numbers are the same as the values reported by the first command.
  • This title may not work in Windowed mode with the Mozilla ActiveX Control enabled. Either use the Cedega Desktop option instead, or disable the Mozilla control.

Civilization III

  • Earlier patch levels will not pass copy protection. v1.29f is recommended.
  • The game will crash if sound is being used by another device.
  • ATI users may experience graphical tinting glitches associated with the display of settler lines, as well as (unrelated) occasional lockups.
  • The Civilization III Complete installer does not work. There may be additional issues with this boxed set version as well.

Command and Conquer: Generals

  • Game play may be slow in 16 bit, 24 bit is recommended.
  • Occasionally the splash screen may not close and covers part of the movies/menus. If this happens, please restart the game.
  • Nvidia users may experience fullscreen colour-tinting problems with recent drivers, such as the 76.6x series. The 71.74 drivers do not exhibit this problem.

Counter Strike: Condition Zero

  • Pushing the tab key may crash the game in single player mode.

Counter Strike: Source

  • To enable voice-chat, OSS users must enable the FullDuplex option and disable the UseMMap option.
  • Users may experience a crash cause by a game bug when playing on the de_aztec level. This may be avoided by setting r_rainsimulate 0 in the console should prevent this crash for most users. Valve has been notified of this issue.
  • For best performance make sure your system is configured to use at least 64MB of AGP Memory. See the section on AGP Memory for more details.
  • The blocks in the video stress test may not render correctly
  • The fonts may appear distorted. Try running at a resolution of 1024x768 or higher to correct this issue.
  • ATI users should be sure to disable Pixel Shaders for this title.
  • The sound card must be available in Cedega to play this game.

Dark Age of Camelot

  • A recent update causes character images to be incorrectly displayed in the menus and during character creation. Images should be correct in game play.
  • Users whose graphics cards only have 2 texture units (GF2MX,GF2 & GF4MX) will notice graphical incorrectness such as a non-textured floor.
  • The sound in the installer and login screens may not play correctly.
  • On startup you may receive a richedit error. Trying a few times will get you past the problem.
  • This game may cause a video driver lock for ATI users.
  • The Trials of Atlantis expansion doesn't work with PixelShaders enabled.
  • Some users may not be able to connect to the server list. Choose the quick login feature to log into the game.
  • Quick login may not work if the server asks you to complete a survey; you may need to load up the game on another OS first to bypass the request.
  • A recent update has caused issues with login.dll making it so users cannot log in or contact the login server. This is a bug within login.dll. Mythic has been notified of the issue.
  • DAoC normally crashes on logon if the local hostname cannot be looked up (does not exist in /etc/hosts). If this happens, please add your local hostname to your /etc/hosts file.

Diablo II

  • After installing the latest patch from Battle.net, you may need to use winver win2k in order for the game to pass the copy protection check.

Doom 3

  • A Linux client exists for this game. Please support the ID Linux client!
  • Installing with winver win2k may not work. Ignore the warning about installing with win98 if you are using the default setup.
  • The game may crash, or hang, on exit.
  • ATI users may experience graphical corruption in game. Changing the in game render path may help. To do so ctrl-alt-~ brings up the console and then type gfxinfo and verify that you are not using the ARB2 path. If you are change to one of the other support paths using, for example, r_render R200.

Dungeon Siege

  • The sound in the installer may be incorrect.
  • On non-NPTL systems, DS will lock up as soon as you move the mouse when using nVidia 4496 and later drivers. Downgrading drivers is the only reliable way to solve this problem, although some users have reported success by passing bltonly=true on the command line.
  • More recent drivers have fixed this problem on NPTL systems.
  • Even with older nVidia drivers, this game may not work on some systems.
  • Some setups may experience deadlocks before the main menu. Running with any debug channels on generally works as a remedy.
  • The water does not flow in the game.
  • Multiplayer support is not yet available due to the use of DirectPlay 8 in the game.

Far Cry

  • The Run Directory (or -use-dos-cwd) option must be selected to install the DVD version.
  • Movies play with incorrect aspect ratio, and do not cover the full screen when non-power of two textures (NPOT) are not available.
  • Attempting to skip the intro movies may cause a crash.
  • Main menu background movie is slow, we suggest disabling it in options.
  • When Pixel Shaders are disabled, only the low detail level is supported.
  • When Pixel Shaders are enabled, all detail settings are supported, except for Special Effects Quality which must be set to Low. In patch v1.3 and later, due to changes in the game's engine, only the low detail level is supported.
  • Having the Texture Quality set to Medium may cause a crash on startup on some machines. Any other value for this setting should work.
  • Fog may not be supported in certain detail settings (e.g. underwater fog, with pixel shaders enabled on low detail).
  • Users may experience a significant frame rate drop whenever a helicopter is on screen.
  • v1.1 patch is unsupported, due to installer issues, however the v1.3 does install.
  • When using the FarCryConfigurator with Cedega on the command line, make sure to run it with the --use-dos-cwd option pointing at your main Far Cry directory; otherwise, your config file will be created in the current directory and you'll need to copy it to your main Far Cry directory.
  • This title may not start consistently with the v1.3 patch (and later). If Far Cry crashes in the middle of copy protection leaving processes running, don't despair! Try running Far Cry again, and then either typing killall -9 wine wineserver or selecting Stop Running Games from within Point2Play.
  • Multiplayer hosting does not work.
  • Does not work on ATI cards.
  • v1.3 patch may cause stripes/stretching on some textures.

Grand Theft Auto 3

  • The opening videos for Grand Theft Auto 3 work quite slowly under Cedega. The movies may be skipped by pressing the space bar twice.
  • Users playing this game with a 2.6 kernel may notice significant pauses while playing this game. Disable the Accelerated Interprocess Communication to reduce the number of pauses received. Downgrade to a 2.4 kernel to remove the issue.
  • This title is not working with ATI video cards.

Grand Theft Auto Vice City

  • Occasionally textures may display incorrectly.
  • The opening videos for Grand Theft Auto Vice City work quite slowly under Cedega. The movies may be skipped by pressing the space bar twice.
  • If playing a non-English install, Vice City may crash during the videos due to an incorrectly named movie file. Either remove the movies or copy movies\GTAtitles.mpg to the appropriately named version for the language you are using (e.g. for German it would be GTAtitlesGER.mpg).
  • Users playing this game with a 2.6 kernel may notice significant pauses while playing this game. Disable the Accelerated Interprocess Communication to reduce the number of pauses received. Downgrade to a 2.4 kernel to remove the issue.
  • This title is not working with ATI video cards.

Guild Wars

  • May be slow near bodies of water; turning off reflections may help.
  • ATI video card owners, please note that a recent game update has resulted in the game screen being completely covered in a single colour, making the game unplayable for these users.
  • Using the minimize button may cause the game to crash or lock up.
  • Some models, including player models, may have minor graphical glitches while playing animations. Disabling pixel shaders may resolve this.

Half-Life 2

  • When installing Half-Life 2 from a DVD it may complain about missing instmsi.exe. If this error occurs, first install instmsi.exe from the Half-Life 2 DVD and then re-run the Half-Life 2 installer.
  • Steam may claim that the Steam Service is not running. If so do a search for Steam.dll If it's anywhere but the steam directory, delete it. If it doesn't work, try mv ClientRegistry.blob ClientRegistry.blob.old
  • For best performance make sure your system is configured to use at least 64MB of AGP Memory. See the section on AGP Memory for more details.
  • ATI users should be sure to disable Pixel Shaders for this title.
  • The sound card must be available in Cedega to play this game.
  • Some fonts may be distorted at low resolution. Try running at 1024x768 or higher.
  • Going into the Advanced Video options may result in a crash, particularly after changing dxlevel. Avoid doing so if possible.
  • The first time the game is run, loading may take a long time.
  • The intro movie when the GMan is talking may not show up correctly on some systems. Try running in dx70 mode to see the movie.
  • The developer/publisher movies are not played on startup.
  • Some users may experience stutters in sound. If this occurs be sure that the Sound System is set to the correct setting for your sound card. Users may also wish to try decreasing the priority of the wineserver.
  • The game may crash on exit.

Hitman: Contracts

  • Using alt-tab in game will cause a crash.
  • The videos will not run full screen for users who do not have a GeForce FX or ATI 9500 or better. If the movies do not resize, the game will not start if in 640x480 mode and cut scenes may leave artifacts around the edge.
  • ATI users may experience graphical corruption, which may be minimized by tweaking graphics settings. In particular, ensure that Post Process Effects are disabled in the game's Advanced options.

Homeworld 2

  • The game may not work unless patched to at least version 1.1.
  • Multiplayer support is not yet available due to the use of DirectPlay 8 in the game.
  • This game may require access to the soundcard to play. Make sure no other application is using the sound card if HomeWorld 2 is crashing on startup.

Max Payne 2

  • Pixel Shaders are disabled by default in the config file to ensure backwards compatibility with previous Cedega and WineX releases. They can be turned on as of Cedega 4.1.1 without causing crashing.
  • Enabling mirror effects will cause slowdowns when mirrors are on screen. It is recommended that users disable mirror effects.
  • Users may experience problems with this title on ATI cards.

Medal Of Honor: Allied Assault

  • Users with a small pthread stack size may have to disable pthreads for this title.
  • Some users may experience severe sound issues with the Spearhead and Breakthrough expansion packs.

Morrowind: Elder Scrolls III

  • The intro videos can freeze if they fall behind the play frame rate due to a coding problem with the application.
  • The game will crash if sound is being used by another device.
  • ATI users should note that, as of this writing, pixel shader water only works with the 3.9.0 drivers. For all other driver versions, ATI users should disable pixel shaders in the launcher.

Need For Speed: Underground

  • The installer presently does not work due to its use of flash. You can work around this by killing the EReg.exe process when the installation appears to hang. Additionally you need to use the --use-dos-cwd option (command line) or the Run Directory option (Point2Play) pointing to your CD-ROM drive.
  • The installer progress bar does not update.
  • Copy protection for this title does not presently work.
  • The auto patcher for earlier versions of this title will not work and you will have to manually download and patch.
  • To play multiplayer online, you will need to manually register the game on EA's website.
  • Pixel shaders do not work for this title. They are disabled by default.
  • Car reflection update rate needs to be set to the lowest setting to play this title. Raising this value will cause the game to crash.
  • Vanishing textures may be fixed by disabling car headlights in the display options panel.

Painkiller

  • Nvidia users may have fog issues with the 76.6x drivers. This problem doesn not exist in the 71.74 drivers.

Punkbuster

  • Some games that have multiplayer ability use Punkbuster technology to reduce cheating. Punkbuster may cause a number of issues with Cedega users. We recommend that you manually update the Punkbuster files for your game installs. To manually update the files visit: http://www.evenbalance.com/index.php?page=updatepb.php and download the pbweb.x86 script. Copy this script to the pb directory in the game installation directory. For example: /home/USERNAME/.point2play/Battlefield 1942/c_drive/Program Files/EA GAMES/Battlefield 1942/pb. Run the script. The script connects to the Punkbuster website and downloads the latest update files.

Sid Meier's Pirates! Live the Life

  • If you turn off Pixel Shaders in Cedega, or do not have a card which supports them, then make sure you turn off Vertex Shaders. Failing to do so will result in missing landmasses.
  • Users that experience missing land should disable Pixel Shaders for Pirates!
  • Disabling Pixel Shaders may also require disabling Vertex Shaders.
  • Users who experience missing textures, or problems with the map, will want to upgrade Pirates to version 1.0.1.
  • The keypad may not work on some distributions. To work around this issue edit the My Documents/My Games/Sid Meier's Pirates!/KeyMap.ini and change all applicable occurances of " Num" to " "
  • If you are seeing dark fades instead of cross-fades while talking to the governor, try lowering your screen resolution.
  • 2.6 kernel users may see pauses during the movies
  • ATI users who experience geometry corruption should try disabling ARB_VBO in the configuration.
  • NVidia users may experience better overall game speed by disabling NV_VAR in the configuration. This may cause some graphical corruption, however.

SimCity 4

  • To install the game, you must insert and mount the CD-ROM, and use the following command line:
$ cedega -use-dos-cwd f:/ -- f:/autorun.exe

In Point2Play use the Run Directory check box.

  • If the installer asks you to install a new version of DCOM, say No.
  • The game has small graphical glitches when scrolling with the hardware renderer. Use of the software renderer is recommended and is automatic as of WineX 3.2.
  • Use of the ?-tool to get information can cause graphical corruption. Scrolling the window will clear this up.
  • Game requires that the shared memory wineserver be disabled. Set "SHMWineserver" = "N" in the config file, or ensure that Accelerated Interprocess Communication is disabled when using Point2Play.

StarCraft

  • When trying to patch if the game hangs when exiting Battletnet run the patcher manually or download the latest patch executable from the Blizzard site.

Star Wars Battlefront

  • The Run Directory (or -use-dos-cwd) option must be selected to install this game.
  • Animated menu backgrounds and movies do not show up if non-power of two (NPOT) textures are not enabled. If you experience a white or black screen while loading a game, click the mouse button to continue.
  • When the Terrain Quality option is set to High, the terrain by the spawn points is colored incorrectly.
  • When the Shadow Quality option is set to High, the shadows are not visible.
  • When the Bumpmapping option is set to On, the game will crash when loading a level. Please ensure that this option is set to Off.
  • This title does not work on ATI cards.

Star Wars Galaxies

  • Desktop icons created for launching may not be correct if using the command line.
  • Scrolling to the edge of the screen does not cause the view to rotate.
  • The Jump To Lightspeed expansion pack is not supported at this time but may work for some users.
  • The patcher may crash or hang during updates. Simply close and restart the patcher to allow it to continue.
  • The command-line option /game:starwars needs to be added to the Galaxies configuration profile to launch the game in Point2Play 2.0 and above.

Star Wars: Jedi Academy

  • This game may need to be patched to the latest version for it to start correctly.
  • This game may hang when loading a level on ATI cards.

Star Wars: Knights of the Old Republic

  • The game will crash on exit.
  • The online patcher does not fully work. Follow the patcher instructions for downloading the manual patch.
  • Unless upgraded to at least 1.03 you may experience double cursors.
  • The game may not go fullscreen automatically unless upgraded to 1.03.
  • The mouse will not be usable unless you disable Hardware Mouse from the launcher configure screen.

Star Wars: Knights of the Old Republic II: The Sith Lords

  • At the end of the installer users may be told they need to configure the game when it has already been configured. Exit the installer and re-launch the game to play.
  • The mouse will not be usable unless you disable Hardware Mouse from the launcher configure screen.

Steam

  • Window manager decorations are visible in several managers when they should not be.
  • Steam may crash at 27% for non pthread nVidia users when trying to update. Just install with -use-pthreads on to bypass the problem. Reinstalling may also resolve the situation.
  • Steam may crash after login on some systems if there are too many .gcf files downloaded in the steam directory. If this happens simply move aside some of the gcf files that you aren't currently using.
  • When starting Source-engine based games there may be a message about detecting an unknown video card. Please ignore this and DO NOT select the option to upload the details to Valve.
  • Occasionally, on startup of a Source-engine based game, you may see a message to the that the Steam Registry is in use by another process. To avoid this message, you should exit Steam, wait a few minutes, and then retry. Running a non-Source-Engine based title from Steam, then exiting and retrying the Source-Engine based title may also help.

Warcraft III: The Frozen Throne

  • The desktop icon (shortcut) for Warcraft III will not function correctly if installed with WineX 3.1, or earlier, due to the way the previous WineX versions changed the command line. Either edit the shortcut to start Warcraft III.exe, rather than War3.exe, add the -classic parameter, or reinstall both Warcraft III and Frozen Throne.

World of Warcraft

  • Some users may have problems switching cd's during the install. Simply copy the contents of all cd's to a single location on the hard drive and install from there.
  • The World of WarCraft installer may crash at the end of install. The game should be fully installed at this point. Point2Play users may need to manually create an icon pointing to WoW.exe
  • Some third party addons will cause slowdowns and crashes. If you experience poor performance or crashes please remove any installed addons.
  • If you're getting low frame rates, make sure your AGPVertexRam and VideoRam settings have been increased as documented in the HOWTO. The game will not get its best performance without increasing these values!
  • Geforce 5600 users may notice a speed increase from disabling FixedProgram in the config file for this title under some circumstances.
  • Some users may get performance increases by disabling AGP FastWrites in their BIOS.
  • In order to run World of WarCraft in OpenGL mode, you will need to run it with the -opengl option. You will also need to either run X in 16-bit mode, or add the following lines to your WTF/Config.wtf file in the World of WarCraft game directory:
SET gxColorBits "24"
SET gxDepthBits "24"
  • ATI users will notice graphical corruption in OpenGL mode. To minimize this, use the GLExtensionBuffer setting in the config file to disable GL_ARB_vertex_buffer_object.
  • ATI Radeon 9500+ users will notice flickering textures in some areas when using driver version number 8.12.10 or above, and pixel shaders are enabled. Either downgrade to 8.10.19, or disable pixel shaders.
  • As of April 19, 2005, the patcher for World of WarCraft requires that the Mozilla ActiveX Control be installed.

Problems?

Please check the Cedega HOWTO for other common problems, installation procedures and additional information. The Cedega HOWTO available from the TransGaming downloads area: http://www.transgaming.com/downloads.php

Let the Games Begin!

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