From Unofficial TransGaming Wiki
Note: Guild Wars Factions and Guild Wars Nightfall use the same client!
|Game version||(Changes very often)|
|Installer||Works, minor problem, see below|
|Demo works||No demo|
|Requires no-cd patch||No|
|Works with Cedega version(s)||6.0.5, 6.0.4, 6.0.3 (best), 6.0.2, 5.2.3 5.1.1, 5.1, 5.0.3, 5.0.2, 5.0.1, 5.0, 4.4.3, 4.4.2|
|Tested with Cedega version(s)||6.0.5, 6.0.4, 6.0.3, 6.0.2, 5.2.3, 5.1.1, 5.1, 5.0.3, 5.0.2, 5.0.1, 5.0, 4.4.1, 4.4.2, 4.4.3|
|Supported by TransGaming||Yes|
|URLs||Official Home Page
Forums, Help, Guides
- Guild Wars seems to be especially sensitive to misconfigured AGP configurations, causing unplayably poor framerates. If you find the game very slow in general, you might want to make absolutely sure that your system has AGP properly set up. A good source of information on this is available on the forums.
- The installation may hang at the 'unsupported video card' screen when using an ATi card and some nVidia cards (GeForce FX 5950, FX 5700 LE, possibly others). Just click yes or press SPACE, and go on. Trying multiple times, and moving the mouse while the installation is setting up (the connecting to ArenaNet screen) may help.
- The mouse cursor will often be invisible when first entering the game or a new area. It will usually reappear after a few moments - moving the mouse about and right-clicking may help speed this up.
- Icon corruption happens when you fail to restart game after changing screen resolutions.
- Using the downloadable client from the website and Point2Play may cause some problems with your installation. If you run into any problems installing, edit your system.reg file and remove any extra backslashes from the Guild Wars entry. Your entry should look something like this:
[Software\\ArenaNet\\Guild Wars] "Chapter 1"="1" "Path"="C:\\Gw.exe" "Src"="C:\\Guild Wars\\GwSetup.exe"
- On Slackware 10.0 (and possibly other) systems, pthreads may need to be disabled to run the game.
- Guild Wars: Eye of the North expansion seems to crash while playing in full screen mode during zone loading on some systems. The temporary solution, until there is a fix by Transgaming, is to play the game via Cedega's windowed mode.
- In DirectX 9 (win xp) mode shadows may be rendered incorrectly, or not at all. They are best turned off in the game's Graphics preferences.
These issues seem to be resolved in the latest Guild Wars and Cedega versions, but might still occur for some people:
- The sound may suddenly stop after playing a few hours. You might need to restart the game for it to reappear.
- Sound does sometimes return (for me) after an extended period of time. There is no user action associated with resumed sound, as it has happened even when I have been afk for 30+ minutes.revantine 1805, 11 Sep 2005 (GMT-6)
- This seems to be associated with using ALSA, Try using the OSS driver. (me262 - 02.18.2006)
- CD install works with Point2Play 2.0.3(+?) but may change your desktop resolution to a very small setting and hang at end. Hit some keys to switch desktops and restart it, change resolution and restart it again. If you have problems, use windowed mode or configure Point2Play to use a managed desktop in settings.
- When switching between fullscreen and window mode (e.g. if you try to buy your account online), the game may crash.
- When switching resolutions, the game screen may go completely black. This may also happen when you transition between zones or start a mission. Workaround: Use ALT+ENTER to toggle between fullscreen and windowed mode.
- Windowed mode goes unstable if you try to change size or switch desktops while in game. For best results use a separate full screen X session.
If you're experiencing sudden "lag spikes" where the game freezes for 3-5 seconds during combat or something else reoccurring then please try to add a new profile for Guild Wars with the following tweaks (these were gotten from a reply by DjMadness at the transgaming.org forum - thanks goes to him! More modifications have been added based on advice from Trikster, also at the transgaming.org forum.)
nVidia 7676 drivers with normal settings have not had any lag spikes, and seems to be the best driver to use. (--me262 01:44, 26 Feb 2006 (EST))
- From Transgaming's Dev Report on January 10, 2006
- "We have also become aware of some performance problems with the nVidia 8174 and 8178 drivers. On AGP-based systems the amount of AGP memory that can be allocated is limited to 32MB or less, regardless of the AGP Aperture size. This will cause significant performance problems in resource intensive games. This problem has been reported to nVidia and we are working with them to address the issue. In the mean-time we recommend that users with these types of systems continue to use the 76xx series of drivers."
Set the following settings:
win xp (gives you DirectX 9 graphics) Use XVid Mode: No DXGrab: No Managed: Yes Use Pthreads: Yes
Set the following settings:
PixelShaders: Yes, 1.4 Vertex shaders: Yes Clip Space fix: Yes Fixed Program: Yes Frame Buffer Objects: Yes (only on *some* cards) GLSL: Off (causes severe graphical errors in most cases)
Only if you experience lags and HDD grinding, or if your using an ATI card
Fixed GL Extension Buffer: Yes Manual GL Extension: -GL_ARB_vertex_buffer_object
- Anisotropic filtering may result in poor performance.
- Turning Enable Post-Processing Effects On and Off again when entering a new area may fix "shimmering line" graphical problems in the Jade Sea areas (Factions) and ice cave areas (Eye of the North)
- A list of suppported command line options is available at Guild Wars Guru Forums and SoF Guild sites. These were used for the following tweaks to Guildwars for performance or to fix issues when running under Cedega on ATI video hardware.
- For tweaking in-game video options with Cedega, using -perfs in the "Command Line Option" area adds a frame per second, triangles rendered per second and network statistics line to the game window.
- The -windowed option forces the game into a window on startup, bypassing many crashes when the game tries to set the screen resolution and fails.
- The -nosound option shuts all in-game sound and music off. DRM issues in the optional 3rd-party DirectSong system were added with Sorrows Furnace Update from Summer 2005. This update causes lag spikes both on native and Cedega instances in the any area when the game fails to load 3rd party, DRM protected music files purchased and installed for that area.
- Using the -noshaders option in the "Command Line Option" area fixes invisible clothing issues that may occur in DirectX 8 mode, and permits unselecting of Pixel Shaders and Vertex Shaders. Useful on older, slower video cards.
- You may supply the -image command line option to download and extract the entire game.
- The -fps option takes a number, less than your normal framerate, to reduce the smoothness of animation by lowering the frames drawn per second. This can reduce the load on the system if you get more than 24 frames per second (e.g. giving -fps 12 to reduce the frames per second to 12.)
- Using -opengl may result in a black screen and nothing else.
The command line options may be combined. When running under Cedega some options may need to be reordered or they will not take affect.